<?xml version="1.0"?>
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Global Defines -->
<Civ4Defines xmlns="x-schema:CIV4GlobalDefinesSchema.xml">
	<Define>
		<DefineName>USE_CAN_FOUND_CITIES_ON_WATER_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CANNOT_DO_CIVIC_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CAN_DO_CIVIC_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CANNOT_CONSTRUCT_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CAN_CONSTRUCT_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CAN_DECLARE_WAR_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_GET_UNIT_COST_MOD_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_GET_BUILDING_COST_MOD_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_GET_CITY_FOUND_VALUE_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CANNOT_HANDLE_ACTION_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CAN_BUILD_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CANNOT_TRAIN_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_CAN_TRAIN_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_UNIT_CANNOT_MOVE_INTO_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_FINISH_TEXT_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_ON_UNIT_SET_XY_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_ON_UNIT_SELECTED_CALLBACK</DefineName>
		<iDefineIntVal>1</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_ON_MISSIONARY_CONVERTED_UNIT_CALLBACK</DefineName>
		<iDefineIntVal>1</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_ON_UPDATE_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_ON_UNIT_CREATED_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>USE_ON_UNIT_LOST_CALLBACK</DefineName>
		<iDefineIntVal>0</iDefineIntVal>
	</Define>
</Civ4Defines>
